System[paste][/paste]ArgumentException: The character 'Д' (0x0414) is not available in this SpriteFont[paste][/paste] If applicable, adjust the font's start and end CharacterRegions to include this character[paste][/paste]Parameter name: character at Microsoft[paste][/paste]Xna[paste][/paste]Framework[paste][/paste]Graphics[paste][/paste]SpriteFont[paste][/paste]GetIndexForCharacter(Char character) at Microsoft[paste][/paste]Xna[paste][/paste]Framework[paste][/paste]Graphics[paste][/paste]SpriteFont[paste][/paste]InternalMeasure(StringProxy& text) at Microsoft[paste][/paste]Xna[paste][/paste]Framework[paste][/paste]Graphics[paste][/paste]SpriteFont[paste][/paste]MeasureString(String text) at Terraria[paste][/paste]Main[paste][/paste]DrawMenu() at Terraria[paste][/paste]Main[paste][/paste]Draw(GameTime gameTime) at Microsoft[paste][/paste]Xna[paste][/paste]Framework[paste][/paste]Game[paste][/paste]DrawFrame() at Microsoft[paste][/paste]Xna[paste][/paste]Framework[paste][/paste]Game[paste][/paste]Tick() at Microsoft[paste][/paste]Xna[paste][/paste]Framework[paste][/paste]Game[paste][/paste]HostIdle(Object sender, EventArgs e) at Microsoft[paste][/paste]Xna[paste][/paste]Framework[paste][/paste]GameHost[paste][/paste]OnIdle() at Microsoft[paste][/paste]Xna[paste][/paste]Framework[paste][/paste]WindowsGameHost[paste][/paste]RunOneFrame() at Microsoft[paste][/paste]Xna[paste][/paste]Framework[paste][/paste]WindowsGameHost[paste][/paste]ApplicationIdle(Object sender, EventArgs e) at System[paste][/paste]Windows[paste][/paste]Forms[paste][/paste]Application[paste][/paste]ThreadContext[paste][/paste]System[paste][/paste]Windows[paste][/paste]Forms[paste][/paste]UnsafeNativeMethods[paste][/paste]IMsoComponent[paste][/paste]FDoIdle(Int32 grfidlef) at System[paste][/paste]Windows[paste][/paste]Forms[paste][/paste]Application[paste][/paste]ComponentManager[paste][/paste]System[paste][/paste]Windows[paste][/paste]Forms[paste][/paste]UnsafeNativeMethods[paste][/paste]IMsoComponentManager[paste][/paste]FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System[paste][/paste]Windows[paste][/paste]Forms[paste][/paste]Application[paste][/paste]ThreadContext[paste][/paste]RunMessageLoopInner(Int32 reason, ApplicationContext context) at System[paste][/paste]Windows[paste][/paste]Forms[paste][/paste]Application[paste][/paste]ThreadContext[paste][/paste]RunMessageLoop(Int32 reason, ApplicationContext context) at System[paste][/paste]Windows[paste][/paste]Forms[paste][/paste]Application[paste][/paste]Run(Form mainForm) at Microsoft[paste][/paste]Xna[paste][/paste]Framework[paste][/paste]WindowsGameHost[paste][/paste]Run() at Microsoft[paste][/paste]Xna[paste][/paste]Framework[paste][/paste]Game[paste][/paste]RunGame(Boolean useBlockingRun) at Terraria[paste][/paste]Program[paste][/paste]Main(String[] args)